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API > API/Runtime > API/Runtime/NetworkReplayStreaming
| Name | FReplayEventListItem |
| Type | class |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include Path | #include "NetworkReplayStreaming.h" |
Syntax
class FReplayEventListItem : public FJsonSerializable
Inheritance Hierarchy
- FJsonSerializable → FReplayEventListItem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReplayEventListItem() |
NetworkReplayStreaming.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FReplayEventListItem() |
NetworkReplayStreaming.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Group | FString | NetworkReplayStreaming.h | ||
| ID | FString | NetworkReplayStreaming.h | ||
| Metadata | FString | NetworkReplayStreaming.h | ||
| Time1 | uint32 | NetworkReplayStreaming.h | ||
| Time2 | uint32 | NetworkReplayStreaming.h |
Functions
Public
Overridden from FJsonSerializable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FJsonSerializerBase& Serializer, |
FJsonSerializable. | NetworkReplayStreaming.h |