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API > API/Runtime > API/Runtime/NetworkReplayStreaming
| Name | FGotoResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include Path | #include "NetworkReplayStreaming.h" |
Syntax
struct FGotoResult : public FStreamingResultBase
Inheritance Hierarchy
- FStreamingResultBase → FGotoResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CheckpointInfo | FReplayCheckpointInfo | Info about the checkpoint that was loaded as a result of the request. | NetworkReplayStreaming.h | |
| ExtraTimeMS | int64 | Amount of extra time that the stream may need to be fast forwarded in order to reach the exact time specified (relative to the latest checkpoint before the specified time). | NetworkReplayStreaming.h |