Navigation
API > API/Runtime > API/Runtime/Navmesh
A memory pool used for quick allocation of spans within a heightfield.
| Name | rcSpanPool |
| Type | struct |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
| Include Path | #include "Recast/Recast.h" |
Syntax
struct rcSpanPool
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| items | rcSpan | Array of spans in the pool. | Recast/Recast.h | |
| next | rcSpanPool * | The next span pool. | Recast/Recast.h |