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API > API/Runtime > API/Runtime/Navmesh
Represents a set of heightfield layers.
| Name | rcHeightfieldLayerSet |
| Type | struct |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
| Include Path | #include "Recast/Recast.h" |
Syntax
struct rcHeightfieldLayerSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| layers | rcHeightfieldLayer * | The layers in the set. [Size: nlayers]. | Recast/Recast.h | |
| nlayers | int | The number of layers in the set. | Recast/Recast.h |
See Also
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rcAllocHeightfieldLayerSet
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rcFreeHeightfieldLayerSet