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Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtQueryFilter
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h |
Include | #include "Detour/DetourNavMeshQuery.h" |
void setShouldIgnoreClosedNodes
&40;
const bool shouldIgnore
&41;
Remarks
Instruct filter whether it can reopen nodes already on closed list.