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Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtPoly
Syntax
unsigned char areaAndtype
Remarks
The bit packed area id and polygon type.
Use the structure's set and get methods to acess this value.
The bit packed area id and polygon type.
Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtPoly
unsigned char areaAndtype
The bit packed area id and polygon type.
Use the structure's set and get methods to acess this value.
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