Navigation
API > API/Runtime > API/Runtime/NavigationSystem
Inheritance Hierarchy
- UActorComponent
- INavRelevantInterface
- UNavRelevantComponent
- UNavModifierComponent
- USplineNavModifierComponent
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/SplineNavModifierComponent.h |
| Include | #include "SplineNavModifierComponent.h" |
Syntax
UCLASS (Blueprintable, Meta=(BlueprintSpawnableComponent),
HideCategories=(Variable, Tags, Cooking, Collision), MinimalAPI)
class USplineNavModifierComponent : public UNavModifierComponent
Remarks
Assign a chosen NavArea in the vicinity of a spline This component must only be attached to an actor with a USplineComponent