Navigation
API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
UFUNCTION (BlueprintPure, Category="AI|Navigation",
Meta=(WorldContext="WorldContextObject", DisplayName="Get Random Reachable Point in Radius", ScriptName="GetRandomReachablePointInRadius"))
static bool K2_GetRandomReachablePointInRadius
(
UObject * WorldContextObject,
const FVector & Origin,
FVector & RandomLocation,
float Radius,
ANavigationData * NavData,
TSubclassOf< UNavigationQueryFilter > FilterClass
)
Remarks
Generates a random location reachable from given Origin location. Return Value represents if the call was successful