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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
void CalcTimeSlicedUpdateData
&40;
TArray< double > & OutCurrentTimeSlicedBuildTaskDurations,
TArray< bool > & OutIsTimeSlicingArray,
bool & bOutAnyNonTimeSlicedGenerators,
TArray< int32, TInlineAllocator< 8 >> & OutNumTimeSlicedRemainingBuildTasksArray
&41;