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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/UNavigationSystemV1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddDirtyAreas
(
const TArray< FBox >& NewAreas, |
NavigationSystem.h | ||
void AddDirtyAreas
(
const TArray< FBox >& NewAreas, |
NavigationSystem.h |
AddDirtyAreas(const TArray< FBox > &, ENavigationDirtyFlag, const FName &)
| Name | AddDirtyAreas |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
| Include Path | #include "NavigationSystem.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
void AddDirtyAreas
(
const TArray < FBox > & NewAreas,
ENavigationDirtyFlag Flags,
const FName & DebugReason
)
AddDirtyAreas(const TArray< FBox > &, int32, const FName &)
| Name | AddDirtyAreas |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
| Include Path | #include "NavigationSystem.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
void AddDirtyAreas
(
const TArray < FBox > & NewAreas,
int32 Flags,
const FName & DebugReason
)