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API > API/Runtime > API/Runtime/NavigationSystem
UNavigationSystemModuleConfig.
| Name | UNavigationSystemModuleConfig |
| Type | class |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
| Include Path | #include "NavigationSystem.h" |
Syntax
UCLASS (MinimalAPI)
class UNavigationSystemModuleConfig : public UNavigationSystemConfig
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNavigationSystemConfig → UNavigationSystemModuleConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNavigationSystemModuleConfig
(
const FObjectInitializer& ObjectInitializer |
NavigationSystem.h |
Functions
Public
Overridden from UNavigationSystemConfig
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UNavigationSystemBase * CreateAndConfigureNavigationSystem
(
UWorld& World |
NavigationSystem.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NavigationSystem.h | ||
virtual void PostInitProperties() |
NavigationSystem.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateWithNavSysCDO
(
const UNavigationSystemV1& NavSysCDO |
NavigationSystem.h |