Navigation
API > API/Runtime > API/Runtime/NavigationSystem
| Name | UNavigationGraphNodeComponent |
| Type | class |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h |
| Include Path | #include "NavGraph/NavigationGraphNodeComponent.h" |
Syntax
UCLASS (Config=Engine, MinimalAPI, HideCategories=(Mobility))
class UNavigationGraphNodeComponent : public USceneComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UNavigationGraphNodeComponent
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNavigationGraphNodeComponent
(
const FObjectInitializer& ObjectInitializer |
NavGraph/NavigationGraphNodeComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NextNodeComponent | TObjectPtr< UNavigationGraphNodeComponent > | NavGraph/NavigationGraphNodeComponent.h | ||
| Node | FNavGraphNode | NavGraph/NavigationGraphNodeComponent.h | ||
| PrevNodeComponent | TObjectPtr< UNavigationGraphNodeComponent > | NavGraph/NavigationGraphNodeComponent.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
NavGraph/NavigationGraphNodeComponent.h |