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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavLinkCustomComponent
Type
typedef TBaseDelegate_TwoParams< void, UNavLinkCustomComponent &42;, TArray< UObject &42; > & > FBroadcastFilter
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomComponent.h |
Include | #include "NavLinkCustomComponent.h" |