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Special area that can be generated in spaces with insufficient free height above. Cannot be traversed by anyone.
| Name | UNavArea_LowHeight |
| Type | class |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h |
| Include Path | #include "NavAreas/NavArea_LowHeight.h" |
Syntax
UCLASS (Config=Engine, MinimalAPI)
class UNavArea_LowHeight : public UNavArea
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNavAreaBase → UNavArea → UNavArea_LowHeight
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNavArea_LowHeight
(
const FObjectInitializer& ObjectInitializer |
NavAreas/NavArea_LowHeight.h |
Functions
Public
Overridden from UNavAreaBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsLowArea() |
NavAreas/NavArea_LowHeight.h |