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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > URecastNavMeshDataChunk
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h |
Include | #include "NavMesh/RecastNavMeshDataChunk.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp |
void MoveTiles
&40;
FPImplRecastNavMesh & NavMeshImpl,
const FIntPoint & Offset,
const FVector::FReal RotationDeg,
const FVector2D & RotationCenter
&41;
Remarks
Experimental: Moves tiles data on the xy plane by the offset (in tile coordinates) and rotation (in degree).
Parameters
Name | Description |
---|---|
NavMeshImpl | Recast navmesh implementation. |
Offset | Offset in tile coordinates. |
RotationDeg | Rotation in degrees. |
RotationCenter | World position |