Navigation
API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/NavMesh
Inheritance Hierarchy
- UDebugDrawComponent
- UNavMeshRenderingComponent
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h |
Include | #include "NavMesh/NavMeshRenderingComponent.h" |
Syntax
UCLASS (EditInlineNew, ClassGroup=Debug, MinimalAPI)
class UNavMeshRenderingComponent : public UDebugDrawComponent
Variables
Type | Name | Description | |
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uint32: 1 | bCollectNavigationData | |
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uint32: 1 | bForceUpdate | |
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FTimerHandle | TimerHandle |
Constructors
Type | Name | Description | |
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UNavMeshRenderingComponent
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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FBoxSphereBounds | CalcBounds
(
const FTransform& LocalToWorld |
|
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void | ForceUpdate () |
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void | GatherData
(
const ARecastNavMesh& NavMesh, |
Gathers drawable information from NavMesh and puts it in OutProxyData. |
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bool | ||
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bool | IsNavigationShowFlagSet
(
const UWorld* World |
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void | OnRegister () |
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void | OnUnregister () |
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void |