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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/NavMesh > API/Runtime/NavigationSystem/NavMesh/FNavMeshPath
- FNavigationPath::ResetForRepath()
- FNavMeshPath::ResetForRepath()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h |
Include | #include "NavMesh/NavMeshPath.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp |
virtual void ResetForRepath()
Remarks
Resets all variables describing generated path before attempting new pathfinding call. This function will NOT reset setup variables like goal actor, filter, observer, etc