Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavFilters
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNavigationQueryFilter
- URecastFilter_UseDefaultArea
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h |
Include | #include "NavFilters/RecastFilter_UseDefaultArea.h" |
Syntax
class URecastFilter_UseDefaultArea : public UNavigationQueryFilter
Remarks
Regular navigation area, applied to entire navigation data by default
Constructors
Type | Name | Description | |
---|---|---|---|
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URecastFilter_UseDefaultArea
(
const FObjectInitializer& ObjectInitializer |
Overridden from UNavigationQueryFilter
Type | Name | Description | |
---|---|---|---|
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void | InitializeFilter
(
const ANavigationData& NavData, |
Setup filter for given navigation data, use to create custom filters |