Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavFilters > URecastFilter_UseDefaultArea
- UNavigationQueryFilter::InitializeFilter()
- URecastFilter_UseDefaultArea::InitializeFilter()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavFilters/RecastFilter_UseDefaultArea.h |
Include | #include "NavFilters/RecastFilter_UseDefaultArea.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavFilters/RecastFilter_UseDefaultArea.cpp |
virtual void InitializeFilter
&40;
const ANavigationData & NavData,
const UObject &42; Querier,
FNavigationQueryFilter & Filter
&41; const
Remarks
Setup filter for given navigation data, use to create custom filters