Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavFilters
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavFilters/NavigationQueryFilter.h |
Include | #include "NavFilters/NavigationQueryFilter.h" |
Syntax
struct FNavigationFilterArea
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TSubclassOf< UNavArea > | AreaClass | Navigation area class |
![]() |
uint32: 1 | bIsExcluded | Mark as excluded |
![]() |
uint32: 1 | bOverrideEnteringCost | |
![]() |
uint32: 1 | bOverrideTravelCost | |
![]() |
float | EnteringCostOverride | Override for entering cost |
![]() |
float | TravelCostOverride | Override for travel cost |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |