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API > API/Runtime > API/Runtime/NavigationSystem
| Name | FPathFindingQueryData |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path | #include "NavigationSystemTypes.h" |
Syntax
struct FPathFindingQueryData
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NavigationSystemTypes.h | |||
FPathFindingQueryData
(
const UObject* InOwner, |
NavigationSystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowPartialPaths | uint32 | If set, allow partial paths as a result | NavigationSystemTypes.h | |
| bRequireNavigableEndLocation | uint32 | If set, require the end location to be linked to the navigation data | NavigationSystemTypes.h | |
| CostLimit | FVector::FReal | Cost limit of nodes allowed to be added to the open list | NavigationSystemTypes.h | |
| EndLocation | FVector | NavigationSystemTypes.h | ||
| NavDataFlags | int32 | Additional flags passed to navigation data handling request | NavigationSystemTypes.h | |
| Owner | TWeakObjectPtr< const UObject > | NavigationSystemTypes.h | ||
| QueryFilter | FSharedConstNavQueryFilter | NavigationSystemTypes.h | ||
| StartLocation | FVector | NavigationSystemTypes.h |