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Unreal Engine C++ API Reference > Runtime > NavigationSystem
Inheritance Hierarchy
- FExec
- FSelfRegisteringExec
- FNavigationSystemExec
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Syntax
struct FNavigationSystemExec : public FSelfRegisteringExec
Overridden from FExec
Type | Name | Description | |
---|---|---|---|
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bool | Exec_Runtime
(
UWorld* InWorld, |
Implementation of Exec that is called on all targets where UE_ALLOW_EXEC_COMMANDS is true |