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API > API/Runtime > API/Runtime/NavigationSystem
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| Name |
FNavigationRaycastAdditionalResults |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
| Include Path |
#include "NavigationData.h" |
Syntax
struct FNavigationRaycastAdditionalResults
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsRayEndInCorridor |
bool |
When the ray is not obstructed, indicates if the projection of RayEnd is located at the end of the explored corridor. |
NavigationData.h |
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