Navigation
API > API/Runtime > API/Runtime/NavigationSystem
| Name | FNavigationRaycastAdditionalResults |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
| Include Path | #include "NavigationData.h" |
Syntax
struct FNavigationRaycastAdditionalResults
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRayEndInCorridor | bool | When the ray is not obstructed, indicates if the projection of RayEnd is located at the end of the explored corridor. | NavigationData.h |