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Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavigationOctree
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h |
Include | #include "NavigationOctree.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp |
void UpdateNode
&40;
const FOctreeElementId2 & Id,
const FBox & NewBounds
&41;
Remarks
Updates element bounds remove/add operation