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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavigationOctree
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddNode
(
const FBox& Bounds, |
Add new node and fill it with navigation export data | NavigationOctree.h | |
void AddNode
(
UObject* ElementOb, |
NavigationOctree.h |
AddNode(const FBox &, FNavigationOctreeElement &)
Description
Add new node and fill it with navigation export data
| Name | AddNode |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h |
| Include Path | #include "NavigationOctree.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp |
void AddNode
(
const FBox & Bounds,
FNavigationOctreeElement & OctreeElement
)
AddNode(UObject , INavRelevantInterface , const FBox &, FNavigationOctreeElement &)
| Name | AddNode |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h |
| Include Path | #include "NavigationOctree.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp |
void AddNode
(
UObject * ElementOb,
INavRelevantInterface * NavElement,
const FBox & Bounds,
FNavigationOctreeElement & Data
)