Navigation
API > API/Runtime > API/Runtime/NavigationSystem
| Name | FNavTestTickHelper |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h |
| Include Path | #include "NavigationTestingActor.h" |
Syntax
struct FNavTestTickHelper : public FTickableGameObject
Inheritance Hierarchy
- FTickableObjectBase → FTickableGameObject → FNavTestTickHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavTestTickHelper() |
NavigationTestingActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Owner | TWeakObjectPtr< ANavigationTestingActor > | NavigationTestingActor.h |
Functions
Public
Overridden from FTickableGameObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsTickableInEditor() |
NavigationTestingActor.h |
Overridden from FTickableObjectBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TStatId GetStatId() |
NavigationTestingActor.h | ||
virtual bool IsTickable() |
NavigationTestingActor.h | ||
virtual void Tick
(
float DeltaTime |
NavigationTestingActor.h |