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API > API/Runtime > API/Runtime/NavigationSystem
Used to list tiles that needs rebuilding.
| Name | FNavMeshDirtyTileElement |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h |
| Include Path | #include "NavMesh/RecastNavMesh.h" |
Syntax
struct FNavMeshDirtyTileElement
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Coordinates | FIntPoint | NavMesh/RecastNavMesh.h | ||
| InvokerDistanceSquared | FVector::FReal | NavMesh/RecastNavMesh.h | ||
| InvokerPriority | ENavigationInvokerPriority | NavMesh/RecastNavMesh.h |