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API > API/Runtime > API/Runtime/NavigationSystem
| |
|
| Name |
FNavCollisionCylinder |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavCollision.h |
| Include Path |
#include "NavCollision.h" |
Syntax
USTRUCT ()
struct FNavCollisionCylinder
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Height |
float |
|
NavCollision.h |
- EditAnywhere
- Category=Cylinder
|
| Offset |
FVector |
|
NavCollision.h |
- EditAnywhere
- Category=Cylinder
|
| Radius |
float |
|
NavCollision.h |
- EditAnywhere
- Category=Cylinder
|