Navigation
API > API/Runtime > API/Runtime/NavigationSystem
| Name | ANavigationGraphNode |
| Type | class |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h |
| Include Path | #include "NavGraph/NavigationGraphNode.h" |
Syntax
UCLASS (Config=Engine, MinimalAPI, NotBlueprintable, Abstract)
class ANavigationGraphNode : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ANavigationGraphNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ANavigationGraphNode
(
const FObjectInitializer& ObjectInitializer |
NavGraph/NavigationGraphNode.h |