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Unreal Engine C++ API Reference > Runtime > NavigationSystem > ANavSystemConfigOverride
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h |
Include | #include "NavSystemConfigOverride.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp |
virtual void AppendToNavSystem
&40;
UNavigationSystemBase & PrevNavSys
&41;
Remarks
Appends non-conflicting information (like supported agents) to a pre-existing nav system instance