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API > API/Runtime > API/Runtime/NNE
The interface of a neural network runtime capable of creating GPU models.
Call UE::NNE::GetRuntime
| Name | INNERuntimeGPU |
| Type | class |
| Header File | /Engine/Source/Runtime/NNE/Public/NNERuntimeGPU.h |
| Include Path | #include "NNERuntimeGPU.h" |
Syntax
class INNERuntimeGPU
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ECanCreateModelGPUStatus | UE::NNE::EResultStatus | NNERuntimeGPU.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ECanCreateModelGPUStatus CanCreateModelGPU
(
const TObjectPtr< UNNEModelData > ModelData |
Check if the runtime is able to create a model given some ModelData. | NNERuntimeGPU.h | |
TSharedPtr< UE::NNE::IModelGPU > CreateModelGPU
(
const TObjectPtr< UNNEModelData > ModelData |
Create a model given some ModelData. | NNERuntimeGPU.h |