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Movie scene section that animates each component (X, Y, Z) of an FRotator property
| Name | UMovieSceneRotatorSection |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneRotatorSection.h |
| Include Path | #include "Sections/MovieSceneRotatorSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneRotatorSection :
public UMovieSceneSection ,
public IMovieSceneEntityProvider
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneRotatorSection
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneRotatorSection
(
const FObjectInitializer& InObjectInitializer |
Sections/MovieSceneRotatorSection.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PitchChannelIndex | int32 | Sections/MovieSceneRotatorSection.h | |
| RollChannelIndex | int32 | Sections/MovieSceneRotatorSection.h | |
| YawChannelIndex | int32 | Sections/MovieSceneRotatorSection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Rotation | FMovieSceneDoubleChannel | Sections/MovieSceneRotatorSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FMovieSceneDoubleChannel & GetChannel
(
int32 InIndex |
Sections/MovieSceneRotatorSection.h | ||
const FMovieSceneDoubleChannel & GetChannelX() |
Get the Roll channel | Sections/MovieSceneRotatorSection.h | |
const FMovieSceneDoubleChannel & GetChannelY() |
Get the Pitch channel | Sections/MovieSceneRotatorSection.h | |
const FMovieSceneDoubleChannel & GetChannelZ() |
Get the Yaw channel | Sections/MovieSceneRotatorSection.h | |
virtual void ImportEntityImpl
(
UMovieSceneEntitySystemLinker* InEntityLinker, |
Sections/MovieSceneRotatorSection.h | ||
virtual bool PopulateEvaluationFieldImpl
(
const TRange< FFrameNumber >& InEffectiveRange, |
Sections/MovieSceneRotatorSection.h |