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API > API/Runtime > API/Runtime/MovieSceneTracks
Movie scene section that control base cache playback
| Name | UMovieSceneBaseCacheSection |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneBaseCacheSection.h |
| Include Path | #include "Sections/MovieSceneBaseCacheSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneBaseCacheSection : public UMovieSceneSection
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneBaseCacheSection
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneBaseCacheSection
(
const FObjectInitializer& ObjectInitializer |
Sections/MovieSceneBaseCacheSection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParamsPtr | FMovieSceneBaseCacheParams * | Pointer to the concrete uproperty that will be instanced in each BaseCacheSection children | Sections/MovieSceneBaseCacheSection.h | |
| PreviousPlayRate | float | Sections/MovieSceneBaseCacheSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual float MapTimeToAnimation
(
float ComponentDuration, |
Get Frame Time as Animation Time | Sections/MovieSceneBaseCacheSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOptional< TRange< FFrameNumber > > GetAutoSizeRange() |
Sections/MovieSceneBaseCacheSection.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializePlayRate() |
Sections/MovieSceneBaseCacheSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOptional< FFrameTime > GetOffsetTime() |
Sections/MovieSceneBaseCacheSection.h | ||
virtual void GetSnapTimes
(
TArray< FFrameNumber >& OutSnapTimes, |
Sections/MovieSceneBaseCacheSection.h | ||
virtual UMovieSceneSection * SplitSection
(
FQualifiedFrameTime SplitTime, |
Sections/MovieSceneBaseCacheSection.h | ||
virtual void TrimSection
(
FQualifiedFrameTime TrimTime, |
Sections/MovieSceneBaseCacheSection.h |