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API > API/Runtime > API/Runtime/MovieSceneTracks
A single actor reference point section
| Name | UMovieSceneActorReferenceSection |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneActorReferenceSection.h |
| Include Path | #include "Sections/MovieSceneActorReferenceSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneActorReferenceSection : public UMovieSceneSection
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneActorReferenceSection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneActorReferenceSection
(
const FObjectInitializer& ObjectInitializer |
Sections/MovieSceneActorReferenceSection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorReferenceData | FMovieSceneActorReferenceData | Sections/MovieSceneActorReferenceSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FMovieSceneActorReferenceData & GetActorReferenceData() |
Sections/MovieSceneActorReferenceSection.h |
Overridden from UMovieSceneSection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBindingIDsUpdated
(
const TMap< UE::MovieScene::FFixedObjectBindingID, UE::MovieScene::FFixedObjectBindingID >& OldFixe..., |
Sections/MovieSceneActorReferenceSection.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
Sections/MovieSceneActorReferenceSection.h |