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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Tracks
Inheritance Hierarchy
- UMovieSceneNameableTrack
- IMovieSceneTrackTemplateProducer
- IMovieSceneDeterminismSource
- UMovieSceneEventTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneEventTrack.h |
Include | #include "Tracks/MovieSceneEventTrack.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneEventTrack :
public UMovieSceneNameableTrack,
public IMovieSceneTrackTemplateProducer,
public IMovieSceneDeterminismSource
Remarks
Implements a movie scene track that triggers discrete events during playback.
Variables
Type | Name | Description | |
---|---|---|---|
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uint32: 1 | bFireEventsWhenBackwards | If events should be fired when passed playing the sequence backwards. |
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uint32: 1 | bFireEventsWhenForwards | If events should be fired when passed playing the sequence forwards. |
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EFireEventsAtPosition | EventPosition | Defines where in the evaluation to trigger events |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddSection
(
UMovieSceneSection& Section |
|
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UMovieSceneSection * | ||
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FMovieSceneEvalTemplatePtr | CreateTemplateForSection
(
const UMovieSceneSection& InSection |
|
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EMovieSceneCompileResult | CustomCompile
(
FMovieSceneEvaluationTrack& Track, |
|
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const TArray< UMovieSceneSection * > & | ||
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FText | ||
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bool | HasSection
(
const UMovieSceneSection& Section |
|
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bool | IsEmpty () |
|
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void | PopulateDeterminismData
(
FMovieSceneDeterminismData& OutData, |
|
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void | PostCompile
(
FMovieSceneEvaluationTrack& Track, |
|
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void | PostRename
(
UObject* OldOuter, |
|
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void | ||
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void | RemoveSection
(
UMovieSceneSection& Section |
|
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void | RemoveSectionAt
(
int32 SectionIndex |
|
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void | Serialize
(
FArchive& Ar |
|
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bool | ||
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bool | SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |