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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Tracks
Inheritance Hierarchy
- UMovieSceneNameableTrack
- UMovieScenePropertyTrack
- UMovieSceneByteTrack
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneByteTrack.h |
Include | #include "Tracks/MovieSceneByteTrack.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneByteTrack : public UMovieScenePropertyTrack
Remarks
Handles manipulation of byte properties in a movie scene
Variables
Type | Name | Description | |
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TObjectPtr< UEnum > | Enum |
Constructors
Type | Name | Description | |
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UMovieSceneByteTrack
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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UMovieSceneSection * | ||
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UEnum * | GetEnum () |
|
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void | SetEnum
(
UEnum* Enum |
|
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bool | SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
Overridden from UMovieScenePropertyTrack
Type | Name | Description | |
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void | PostLoad () |
UMovieSceneTrack interface |