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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > TComponentDebugType< EColorPropertyType >
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksPropertyTypes.h |
Include | #include "MovieSceneTracksPropertyTypes.h" |
Syntax
static Type = EComponentDebugType::Uint8;