Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneEntitySystem
- UMovieSceneEventSystem
- UMovieScenePostEvalEventSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneEventSystems.h |
Include | #include "Systems/MovieSceneEventSystems.h" |
Syntax
class UMovieScenePostEvalEventSystem : public UMovieSceneEventSystem
Remarks
System that triggers events right at the end of evaluation
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieScenePostEvalEventSystem
(
const FObjectInitializer& ObjInit |
Overridden from UMovieSceneEntitySystem
Type | Name | Description | |
---|---|---|---|
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void | OnRun
(
FSystemTaskPrerequisites& InPrerequisites, |