Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneEntitySystem
- UMovieSceneBlenderSystem
- UMovieScenePiecewiseIntegerBlenderSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePiecewiseIntegerBlenderSystem.h |
Include | #include "Systems/MovieScenePiecewiseIntegerBlenderSystem.h" |
Syntax
class UMovieScenePiecewiseIntegerBlenderSystem : public UMovieSceneBlenderSystem
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieScenePiecewiseIntegerBlenderSystem
(
const FObjectInitializer& ObjInit |
Overridden from UMovieSceneEntitySystem
Type | Name | Description | |
---|---|---|---|
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void | OnLink () |
|
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void | OnRun
(
FSystemTaskPrerequisites& InPrerequisites, |
|
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void | OnSchedulePersistentTasks
(
UE::MovieScene::IEntitySystemScheduler* TaskScheduler |
Typedefs
Name | Description |
---|---|
FComponentTypeID | |
FMovieSceneEntityID |