Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneEntitySystem
- UMovieSceneMotionVectorSimulationSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMotionVectorSimulationSystem.h |
Include | #include "Systems/MovieSceneMotionVectorSimulationSystem.h" |
Syntax
class UMovieSceneMotionVectorSimulationSystem : public UMovieSceneEntitySystem
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneMotionVectorSimulationSystem
(
const FObjectInitializer& ObjInit |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddSimulatedTransform
(
USceneComponent* Component, |
|
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void | ||
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bool | ||
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void | PreserveSimulatedMotion
(
bool bShouldPreserveTransforms |
|
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void |