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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems > UMovieSceneEventSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneEventSystems.h |
Include | #include "Systems/MovieSceneEventSystems.h" |
Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneEventSystems.cpp |
static bool PatchBoundObject
&40;
uint8 &42; Parameters,
UObject &42; BoundObject,
FProperty &42; BoundObjectProperty,
IMovieScenePlayer &42; Player,
FMovieSceneSequenceID SequenceID
&41;