Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneEntitySystem
- UMovieSceneEntityInstantiatorSystem
- UMovieSceneComponentAttachmentSystem
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentAttachmentSystem.h |
Include | #include "Systems/MovieSceneComponentAttachmentSystem.h" |
Syntax
class UMovieSceneComponentAttachmentSystem :
public UMovieSceneEntityInstantiatorSystem,
public IMovieScenePreAnimatedStateSystemInterface
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneComponentAttachmentSystem
(
const FObjectInitializer& ObjInit |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddPendingDetach
(
USceneComponent* SceneComponent, |