Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Systems
Inheritance Hierarchy
- TPreAnimatedStateStorage
- IPreAnimatedObjectEntityStorage
- TPreAnimatedStateStorage_ObjectTraits
- FPreAnimatedComponentMobilityStorage
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMobilitySystem.h |
Include | #include "Systems/MovieSceneComponentMobilitySystem.h" |
Syntax
struct FPreAnimatedComponentMobilityStorage : public UE::MovieScene::TPreAnimatedStateStorage_ObjectTraits< FPreAnimatedMobilityTraits >
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
FPreAnimatedStateEntry | MakeEntry
(
USceneComponent* InSceneComponent |
Constants
Name | Description |
---|---|
StorageID |