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Unreal Engine C++ API Reference > Runtime > MovieSceneTracks > Sections
Inheritance Hierarchy
- UMovieSceneSection
- UMovieScene3DConstraintSection
- UMovieScene3DAttachSection
References
Module | MovieSceneTracks |
Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DAttachSection.h |
Include | #include "Sections/MovieScene3DAttachSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieScene3DAttachSection :
public UMovieScene3DConstraintSection ,
public IMovieSceneEntityProvider
Remarks
A 3D Attach section
Variables
Type | Name | Description | |
---|---|---|---|
FName | AttachComponentName | ||
EAttachmentRule | AttachmentLocationRule | ||
EAttachmentRule | AttachmentRotationRule | ||
EAttachmentRule | AttachmentScaleRule | ||
FName | AttachSocketName | ||
bool | bFullRevertOnDetach | ||
EDetachmentRule | DetachmentLocationRule | ||
EDetachmentRule | DetachmentRotationRule | ||
EDetachmentRule | DetachmentScaleRule | ||
TSoftObjectPtr< USceneComponent > | ReAttachOnDetach |
Constructors
Type | Name | Description | |
---|---|---|---|
UMovieScene3DAttachSection
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
void | SetAttachTargetID
(
const FMovieSceneObjectBindingID& InAttachBindingID |
Sets the object to attach to |