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API > API/Runtime > API/Runtime/MovieSceneTracks
Component data for the data layer system
| Name | FMovieSceneDataLayerComponentData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
Syntax
USTRUCT ()
struct FMovieSceneDataLayerComponentData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Section | TObjectPtr< const UMovieSceneDataLayerSection > | MovieSceneTracksComponentTypes.h |