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Intermediate type for the color property system that lets us store what kind of color type we should use
| Name | FIntermediateColor |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksPropertyTypes.h |
| Include Path | #include "MovieSceneTracksPropertyTypes.h" |
Syntax
struct FIntermediateColor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieSceneTracksPropertyTypes.h | |||
FIntermediateColor
(
const FLinearColor& InColor |
MovieSceneTracksPropertyTypes.h | ||
FIntermediateColor
(
const FColor& InColor |
MovieSceneTracksPropertyTypes.h | ||
FIntermediateColor
(
const FSlateColor& InSlateColor |
MovieSceneTracksPropertyTypes.h | ||
FIntermediateColor
(
double InR, |
MovieSceneTracksPropertyTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| A | double | MovieSceneTracksPropertyTypes.h | ||
| B | double | MovieSceneTracksPropertyTypes.h | ||
| G | double | MovieSceneTracksPropertyTypes.h | ||
| R | double | MovieSceneTracksPropertyTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FColor GetColor() |
MovieSceneTracksPropertyTypes.h | ||
FLinearColor GetLinearColor() |
MovieSceneTracksPropertyTypes.h | ||
FSlateColor GetSlateColor() |
MovieSceneTracksPropertyTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double operator[]
(
int32 Index |
MovieSceneTracksPropertyTypes.h |