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API > API/Runtime > API/Runtime/MovieSceneTracks
Playback capability for sequences that can run camera cuts.
| Name | FCameraCutPlaybackCapability |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/CameraCutPlaybackCapability.h |
| Include Path | #include "Evaluation/CameraCutPlaybackCapability.h" |
Syntax
struct FCameraCutPlaybackCapability
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOptional< EAspectRatioAxisConstraint > GetAspectRatioAxisConstraintOverride() |
Whether the associated sequence requires a custom aspect ratio axis constraint | Evaluation/CameraCutPlaybackCapability.h | |
virtual float GetCameraBlendPlayRate() |
The play rate at which to run camera blends | Evaluation/CameraCutPlaybackCapability.h | |
virtual void OnCameraCutUpdated
(
const FOnCameraCutUpdatedParams& Params |
Called when a camera cut has happened | Evaluation/CameraCutPlaybackCapability.h | |
virtual bool ShouldRestoreEditorViewports() |
Whether the editor should cache the pre-animated viewport position | Evaluation/CameraCutPlaybackCapability.h | |
virtual bool ShouldUpdateCameraCut() |
Whether the associated sequence should execute camera cuts | Evaluation/CameraCutPlaybackCapability.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static MOVIESCENETRACKS_APIUE::MovieScene::TPlaybackCapabilityID< FCameraCutPlaybackCapability > GetPlaybackCapabilityID() |
Evaluation/CameraCutPlaybackCapability.h |