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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/FBoolPropertyTraits
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetObjectPropertyValue
(
UObject* InObject, |
Property Value Setters | MovieSceneTracksComponentTypes.h | |
static void SetObjectPropertyValue
(
UObject* InObject, |
MovieSceneTracksComponentTypes.h | ||
static void SetObjectPropertyValue
(
UObject* InObject, |
MovieSceneTracksComponentTypes.h |
SetObjectPropertyValue(UObject *, FBoolMetaData, const FCustomPropertyAccessor &, bool)
Description
Property Value Setters
| Name | SetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void SetObjectPropertyValue
(
UObject * InObject,
FBoolMetaData MetaData,
const FCustomPropertyAccessor & BaseCustomAccessor,
bool InValue
)
SetObjectPropertyValue(UObject *, FBoolMetaData, uint16, bool)
| Name | SetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void SetObjectPropertyValue
(
UObject * InObject,
FBoolMetaData MetaData,
uint16 PropertyOffset,
bool InValue
)
SetObjectPropertyValue(UObject , FBoolMetaData, FTrackInstancePropertyBindings , bool)
| Name | SetObjectPropertyValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
static void SetObjectPropertyValue
(
UObject * InObject,
FBoolMetaData MetaData,
FTrackInstancePropertyBindings * PropertyBindings,
bool InValue
)