Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture > Protocols > UUserDefinedCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/UserDefinedCaptureProtocol.h |
Include | #include "Protocols/UserDefinedCaptureProtocol.h" |
Source | /Engine/Source/Runtime/MovieSceneCapture/Private/UserDefinedCaptureProtocol.cpp |
void OnPixelsReceivedImpl
&40;
const FCapturedPixels & Pixels,
const FCapturedPixelsID & StreamID,
FFrameMetrics FrameMetrics
&41;
Remarks
Called when image pixel data is ready to be processed