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API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/FMovieSceneCaptureSettings
Syntax
UPROPERTY (Config, EditAnywhere, BlueprintReadWrite, Category=General, AdvancedDisplay)
TSubclassOf < class AGameModeBase > GameModeOverride
Remarks
Optional game mode to override the map's default game mode with. This can be useful if the game's normal mode displays UI elements or loading screens that you don't want captured.